||A step is a
static look that is part of a sequence. A step is the most basic
component of a light show. Steps are shown on the Programming screen in
the Playback Control.
is a list of steps or a single step. Each step in a sequence contains a
static look for all the lights being controlled.
||This is a
button that recalls and plays a sequence when it is pressed or active.
||The M-FX tab
in the preset area will create a shape sequence automatically. These
buttons create the steps in a sequence that produce the desired
creates all the steps needed for the selected fixtures to produce the
desired Color pattern.
||This is the
time it takes to transition from one step to the next. Note that only
certain channels will fade from one look to the other like, pan tilt,
dimmer and others will snap at the end of the fade like colors, gobos,
group can be thought of like an independent controller. Multiple Button
groups can be present on a single page. Button Groups create Sub
Masters that control all Buttons in a Button Group.
||A 'page of
buttons'. This is used to separate buttons into categories or fit large
amount of buttons in a single show.
the top half of a button we work in release mode, meaning all other
buttons gets released and the button pressed gets activated.
buttons are played and recorded using the playback control. When
sequence buttons are running, the playback control automatically gets
sub-master controls the intensity or dimmer channels of an active
button in a certain button group. Group sub masters also have Live
Cross faders to transition from sequences or scenes using manual
timing, like in a traditional lighting desk.
intensity or dimmer channel levels currently playing in proportion to
is the forward and reverse button above the Sub master. It changes the
next active button, which will be highlighted. When a Group Go is
pressed and the highlighted button is not playing, the highlighted
button will become active, while the current one will fade out.
||This is the
play button above the Sub Master. It fades to the next scene in a
active sequence button or fades to the next sequence button highlighted
stacking buttons the user mixes or stacks all active buttons together.
For instance, we can build two separate looks and play them back at the
same time by stacking buttons. To stack buttons, simply press the
bottom half of a button when selecting it.